…with a short workaround from one of my new WiFi adapters’ driver CDs that I have to run every time I boot up:~/bin/rtl8812au$ sudo ./install.sh
make ARCH=x86_64 CROSS_COMPILE= -C /lib/modules/5.4.0-9-generic/build M=/home/foggd/bin/rtl8812au modules
make[1]: Entering directory '/usr/src/linux-headers-5.4.0-9-generic'
Building modules, stage 2.
MODPOST 1 modulesmake[1]: Leaving directory '/usr/src/linux-headers-5.4.0-9-generic'
Success
Module will be activated automatically at next reboot
Do you wish to activate the module now? (y/n)y
Module activated
But I can live with that for now. Main thing is, it works.
Download link
The current .blend file is now hosted on this server, and is available here.
If you prefer, or want to use some kind of automation via a script, you can download this from the command-line by typing:wget thefan.uk/blends/sheffield-fps-city-centre.blend
Soon I will set up a Downloads page to host this, and any other subsequent downloads in the future – but for now – this’ll have to do.
Previously…
I had started a high-resolution render to run, where I would sleep through.
Alas, I didn’t sleep:
Set up SFTP for file transfers to and from the Thefan server
These are the textures imported with Blenderkit, which also increase the projects file-size with high resolution images.
As nice as they look, for the sake of being able to compile, and for diskspace reasons – I’ve had to strip them out and will retexture the building manually using simpler UV textures.
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