Shooter Simplified AI (Unreal plugin)
Fixed version of yesterdays upload that had the audio issues: my voice is at the normal pitch and speed for this one. Recapping some of the instructions from the playlist …
Fixed version of yesterdays upload that had the audio issues: my voice is at the normal pitch and speed for this one. Recapping some of the instructions from the playlist …
Trying out the ‘Spline Area Mesh’ plugin by Robin Smekens to try to organise my roads system, and join together areas that are on separate height elevations with a traversable …
I’ve experimented with trying different GameModes and default Pawn classes for the Player from the Unreal Marketplace, and so far have found some where I can damage the AI, and …
A short update of what’s new since the last update. Main update is to the Winter Gardens and AI, and a small adjustment of the characters appearance — courtesy of …
For me and my partner, the weekend hasn’t officially begun until we watch these guys, Da Tweekaz on their Friday livestream. I’ve been working on replicating their studio in Blender …
Development gameplay footage of a couple of areas I’ve been working on around the Sheffield city centre, these are really designed as purely map elements. I’ve used some artistic license …
If you’ve been following the channel lately, or had one of the videos I’vae uploaded recently recommended to you, you’ll know that over the past couple of weeks – I’ve …
I use machine learning to colourify some old B&W photos of Sheffield I found online, and then upscale them to twice the resolution so they’d not lose detail in HD. …
In this video, I check in for a quick update on what’s new.I’ve been out and taken some photographs, in a bid to organise my workflow, so there’s some of …
I got my hands on a Kinect, with the sole purpose of using it for motion capture, this is an early experiment of capturing data and importing it into Unreal. …